Ward: Nintendo og EA var "pisseligeglade" med Need For Speed
I sidste uge meddelte Criterion-grundlæggerne Alex Ward og Fiona Sperry, at de havde startet et nyt og uafhængigt studie kaldet Three Fields Entertainment.
Meldingen kom på Twitter, hvor det nystartede studie skrev at de sandsynligvis ikke ville lave spil til Nintendos Wii U.
Siden da har Alex Ward fortalt mere om sin afgang fra EA, især om hvordan manglende støtte fra EA og Nintendo omkring Wii U-udgaven af Need for Speed: Most Wanted drev ham til at forlade studiet og starte et nyt op.
Snakken startede, da en bruger anklagede Ward for ikke at støtte Nintendos nye konsol, og derefter at klage over at den ikke solgte godt nok. "Totally wrong. I did,", skriver Ward. "Second, I compained when the company didnt even bother to press the discs with our game on."
Efter flere kommentarer fra samme bruger, skriver Ward: "Hey, we worked our arses off. Neither NTDO or EA gave a shit about it. A group of us did try... Bitch and moan at the publishers not the developers."
Til et spørgsmål om hvorvidt han kender noget til et skænderi mellem EA og Nintendo, skriver Ward: "we just did the coding. Like we had any choice over when it was released? Or the price? Everyone is so quick to blame the developers. Folks worked through New Year to deliver that. We tried to do our best. We even flew to NTDO to personally demo in a bid for mktg support. There was none."
"The game was not even physically released initally in Europe. Members of the team could not even buy their own game. Do you think we were happy about that? Idris, Rob, Chris, Paul, Jim did what was asked of them. Everyone else let us down. Stuff like that pissed me off hence I left EA and have started my own company using my savings."
"So seeing as our families won't eat if we fuck up, we will choose our platforms carefully," konkluderer Ward. Du kan læse hele udvekslingen her