Selvom visse spil er politiske af natur, og har en bestemt indgangsvinkel til bestemte sager og emner, så har Ubisoft taget kraftigt afstand konceptet om at have en politisk stemme med i deres spil. Faktisk mener de direkte at deres spil er apolitiske, og nu ved vi lidt mere om hvorfor de mener det.
I et internt interview siger Ubisofts President of Editorial, Tommy Francois, at de skildrer livet og alle dets facetter, og derfor er der ingen politik involveret.
"It's a 360-degree view of life. Players should be allowed to interact with all points of view. If my game was set during the Vietnam conflict, for example, we would want the Viet Minh, the Viet Cong ... basically everyone's point of view. And that relates back to people making up their own opinions and our ability to create more mature games that are nuanced, versus being black or white."
Han indrømmer dog, at det ikke altid har fungeret efter hensigten, eksempelvis i Far Cry 5.
"We are scared sometimes as we are world-building. That was the case for Far Cry 5. It is a great game, but it just wasn't possible to present all points of view and perspectives. We believe that ultimately, in the future, players should be able to go in the game world, have as many different experiences as they want, experience as many different political views as they want, as many religions as they want ... as many different fantasies as they want."
Er du enig med Francois?